

If you would like more information concerning what I am talking about, simply email me at and I will happily help get you up to speed on the new state of MSTS1. and there's now several upgraded, nice looking, nice operating versions of Marias Pass.

* Phototexture realism is now common in MSTS1. * Many steam issues have been illiminated and new features added. Start your trains by simply pushing them and enjoy this fully functional model railway simulator Model Railway Easily 2 Steam charts, data, update history. * Many previous glitches have been elimanated and new features added.

"swap ends" to use prototype nomeclature) in diesel consists, even jump from engine to engine/head end to rear helper, etc. * The front coupler is completely fixed, including the F9 uncoupling view screen. The hardcode is being reversed engineered (ongoing) and is continually being upgraded and enhanced. We want it to be usable to as many people as possible, so were building it in Java. However, if you still have your MSTS1 CD's, I encourage you to consider reinstalling, then upgrading with the new upgrades and take another look at how far it has progressed and how much has been fixed. The JMRI project is building tools for model railroad computer control. I agree with much of your sentiment concerning the early months of MSTS1. V-scale model railroading was created when Japanese game developer Artdink released A-Train in 1985, but it was not widely popularized until Microsoft released Microsoft Train Simulator (sometimes referred to as MSTS) and Australia's Auran/N3V Games released the successful family of Trainz railroad simulators, both in 2001.
